Bannerlord loyalty drift. Most important though is that the target city needs a governor of the wrong culture - otherwise you cannot overcome the loyalty drift. Bannerlord loyalty drift

 
 Most important though is that the target city needs a governor of the wrong culture - otherwise you cannot overcome the loyalty driftBannerlord loyalty drift  TaleWorld's Mathematics: How Loyalty Drift Is Calculated

Today I will be showing you which policies are the best to propose once you have started a. There are several, and these can counteract the -3 malus, too. If your faction is going well, it is probably worthwhile. Collect up to 5x the denars on prizes, with the potential of +9 Renown per Win, as you parade around the map from city to city!explain how to fix your towns problem in Mount and Blade 2 Bannerlord so you wont get a rebellion and lose your townYou can support me here: the most straightforward way to increase Loyalty is to build the Fairgrounds project. . on Warband I know game mechanism. Establish your hegemony and create a new world out of the ashes of the old. #10. Now, select the Campaign Options. He was quite. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Prosperity shows how well a city is doing and Hearths shows how well a village is doing. 19. Trying to get it over. So if you have 100 Loyalty in a settlement, the loyalty drift will be -5. Sty close to defend your villages from raids. Bop her on the head with your mace and take her. Unless you really want to ruin. Прохождение Mount & Blade II Bannerlord в реалистичном режиме. . Hi im new here and I purchased this game long ago just to find it disappointing that most contents are not finished especially the skills/traits/levels. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. He was quite. The problem is, its a double edged sword. Not worth. Bop her on the head with your mace and take her. Culture only affects culture bonus and settlement loyalty. If you assign a companion from the same culture and build the related improvements and choose festivities as daily activity, it eventually reaches 99. Sep 4, 2021 #1 Harbiden nedir bunun çözümü? Vali atıyorum kültürü farkli diye -1 sahibi benim. A user asks for tips on how to lower the new drift-values that affect the loyality and security of settlements in the game Mount & Blade II: Bannerlord. He was quite. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. Militia is raised by the settlement and can't be removed by you, but the settlement doesn't need you to micromanage it. Solve issues in villages connected to the settlement. 5 the culture rating record will. • 20 days ago. Too many prisoners, too many horses. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. In my campaign I was a battanian lord ruling over imperial cities, and the loyalty stabilised in 50 (a bit higher when appointing imperial. The first real decision you are faced with in Mount and Blade 2: Bannerlord, is what culture you want your character to be from. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. #1. This mod does not have any known dependencies other than the base game. There are a few methods to extend Town Loyalty in Mount and Blade: Bannerlord: Build and improve Fairgrounds (+1. New function: Changing settlement (town and village) culture (Default is off) Version 1. 5, means that at 100 loyalty, you get 50% bonus cultural drift. He was quite. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. for now i guess, just dump garrison unit. It was implemented to counter runaway loyalty gains and losses. Recent change to -3 loyalty penalty from non-matching culture is excessive. ibb. He was quite. The game won’t be complete until we can smash rival lords’ wives, IMO. 5 loyalty. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. He was quite. Appointing a culturally appropri. Talesworlds has released Mount & Blade 2: Bannerlord update 1. Share the stockpiles meant for nobles with the plebs, 3. "Migration tweaks" system expand on this field and changes a number of things, related to topic, striving to make it more even between player- and AI-governed kingdoms, while providing some new options. [BANNERLORD] One day this mod will fill in this area, and then also add India and Central Asia. Keep in mind after the loyalty is below 25 and it says in red "risk of rebellion" and lower "High risk of rebellion'" the militia still needs to build up to be more powerful then the garrison for the rebellion to have chance as poping. Finishing structures that increase loyalty (Fairgrounds). While stable, I probably missed some things, so be sure to report bugs. Because I've come to realize its actively harmful. Could be longer. Forgiveness of debts and tribunes of the people give a combined +3 loyalty a day which will offset the loyalty penalty of having a different cultured owner. So it might be a good idea to store the higher tier troops in the castles so 60-80 equal 150 level 3 or 4 troops. Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10 loyalty a day. 7 Breakdown - Bannerlord, here is how you can Increase Loyalty and Prevent a Rebellion:1. Then they kept tweaking economy, diplomacy, fief stats. Once the foreign culture prevalence surpass the current culture, the settlement's culture switches to the dominant culture. Completing the "gang leader needs weapons" quest for example will lower settlement security by 30 IIRC. Completing the "gang leader needs weapons" quest for example will lower settlement security by 30 IIRC. - When loyalty is low, nothing can be built and projects do not give bonus. He was quite. Prosperity / 50f; this is the formula. Greetings warriors of Calradia, we have been working on balancing Security and Loyalty parameters of settlements for past 3-4 weeks. smuggling weapon, fencing stolen good, find them recruit. You cannot change or interact with it. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). The variability in the total "change per day" value is because of the drift variable. I am lord of a town and its been going well for a while, so I went out on campaign. Security and Loyalty "drift" help. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. If you're experiencing cursor/mousepointer/character movement "drift" then disable your game controller if you're primarily using mouse&keyboard. My character is a battanian serving the northern empire. Keep it on the festival option while you solve issues, clean up bandits, and do everything you can to drive up loyalty, prosperity, and food. 3. Fiefs culture loyalty penalty. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. For years the LOYALTY mechanic has been bad. Recruit. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. I roam around looking for issues to solve for the locals, but that seems. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Some important bits about the supporters. Its called oscilating and no, its not instant. Establish your hegemony and create a new world out of the ashes of the old. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. In addition to what other posters said, high security and relations with the town's notables will boost loyalty. . 5 from culture and the loyalty drift keeps me hovering around 45-55 while i build everything else. Join. Mount & Blade II:. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. How Town (Fief) Loyalty Works in Bannerlord. Hover the loyalty line to see what’s keeping it so low Reply reply Hydrall_Urakan • I think the daily defaults are not yet actually implemented. Then make sure that the Granary option is either Level III or building up to Level III. Un imperio cae destrozado por la guerra civil. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Above 50 loyalty, a bonus will apply according to the max_loyalty_bonus setting. This mod allows you to change the culture of a settlement that you own. positive and negative, pushing up or down to a baseline of 50 loyalty. but I am suddenly getting -5 loyalty a day because of a modifier that just says issues. I believe security and the other town variables have this. What matters is Marunath has a 61 loyalty and is improving. Loyalty shift is a positive as you are closer to 0, and a negative when you are closer to 100. Share the. You cannot change or interact with it. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. The drift-values are influenced by the game's mechanics and the player's actions. The Total Clan Strength now properly subtracts out the garrison strength of the captured fief from the faction ruler's total strength, which will lower the faction ruler's bonus by a small amount. Drift is just a balancing factor that tries to drag loyalty back to 50. In addition, this will prevent the town from developing any negative loyalty buffs. As soon as I choose another project, the loyalty goes down. "Migration tweaks" system expand on this field and changes a number of things, related to topic, striving to make it more even between player- and AI-governed kingdoms, while. It is a set mechanic and. This is because each of the six cultures you can choose from give you a stat boost, some of which are incredibly. And if I remember correctly, 1 artisans task also effect town security. So if you're lower than 50, you get a bonus, and if you're higher than 50 you get a penalty. thats the easiest way to get highest loyalty without eating ur braincells. When it’s above 50 it wants to creep back down to 50. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Myeah, except for those perks that give, oh, about another +3 loyalty easy, regardless of culture (edit: lol, +14 loyalty from "optimized" governor, akshualy):Mount & Blade II: Bannerlord. RJboxer Nov 4, 2022 @ 2:24pm. Join. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Constant wars + rebellions in places without any villages looted + the game going on so long we're giving all our stuff to non-empire (in this particular case) lords and they just cannot keep them happy no matter what. Share the stockpiles meant for nobles with the plebs, 3. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. He was quite. #6. What the hell is going on? This will make several saves absolutely screwed as I usually. If the mod doesn't deviate far from Native on this, building use 2 slots to store: what is under construction and when it will be finished. Bannerlord - Tek Oyunculu . Question. The biggest system named "Ensured loyalty" and it adds new game mechanic, that restricts AI clans from hyperactive migration between kingdoms. If you cant pass those, then install a governor who is if the same culture as the city, then run festival and games for daily loyalty until above 30 loyalty. Problem now is the -3 loyalty penalty. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. Aug 16, 2022. 5 from culture and the loyalty drift keeps me hovering around 45-55 while i build everything else. Another way is using governor perks. natural drift. Let them suffer since you don't actually want the city for real anyway and/or you know another lord is going to be getting it and you want to screw them over a bit , 2. This penalty is now very high, and will. Find a free NPC companion and 15000 denars of seed money. Does anyone know where the supporters part of my influence is coming from? Supporters are notables that support you. So with the recent changes to loyalty and culture there appears to be no reason to choose any faction/culture other than imperial - which seems like a mistake. Have castle (Druimor castle) and town (Varcheg) 2. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. The purpose of loyalty drift is to keep positive or negative factors from snowballing your loyalty and pegging it at either end. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. Also, take care of any bandits and hideouts in the proximity to raise security and loyalty. These are the best ways to increase the loyalty of fellow lords in Bannerlord: Money and gifts are a sure way to make people like you more in real life, and Bannerlord is no exception. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Don't know how to do the first. The Clan Tier Bonus has not changed. Build Fairgrounds and/or run the loyalty boosting town project. A Screenshot of Mount & Blade II: Bannerlord. Hey guys! I'm back with another Mount and Blade Bannerlord Guide. See if you brother (in campaign) or spouse has relevant perks to increase security, loyalty (or reduce wages), sometimes this is more benefit then just the. The higher loyalty is the the more negative the drift, the lower it is the more positive the drift. Newly conquered Castles and Towns have a loyalty drift malus that goes away over time. repeat festivals again if needed. So loyalty drift tryes to always keep it in the 50. Some of those can totally screw you and may be hard to do anything about. Join our discord via the link below!How Town (Fief) Loyalty Works in Bannerlord. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. Image Bannerlord-2020-12-25-06-44-29-32 hosted in ImgBB. All previous rating record will be not be acuminated, but the changes made to the culture will be saved. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Raided villages produce n food, and no food produces unhappy citizens, which will eventually tank your loyalty. Problem now is the -3 loyalty penalty. 5. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Then they kept tweaking economy, diplomacy, fief stats etc. If you want it to be higher than 50 you just need more positive loyalty than the drift is. A culture rating record will be created newly every time when entering the game. 20. But if its a vlandian noble to conquer and own a. New item called loyalty drift causing loss of 6-10 loyalty a day. You can also make this change gradual in settings file. No reason not to choose Imperial for Main Quest. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. 3. Apr 22, 2021. high security will also passively increase your relation with notables, giving you access to higher tier troops in your own town. More posts you may like. Date Posted: Apr 15,. O. Last edited by Kernest ; Dec 13, 2022 @ 12:07pm. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. Let them suffer since you don't actually want the city for real anyway and/or you know another lord is going to be getting it and you want to screw them over a bit , 2. You have to do any issues that - security or loyalty and it should be okay. Town is at maximum upgrade, held it for 20 in game years, have food at +49, 300+ garrison + 200 militia, govern by brother najun with max stewardships skill, set fairgrounds as main activities and surrounding villages never get looted nor is the town ever being siege for years, yet the loyalty. You can't even build the buildings to stop loyalty from falling, when your loyalty is too low. At least for the beginning, if loyalty is super low. I think I got it. 5 meaning I only lose . Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Mount & Blade II: Bannerlord > [EN] General Discussions > Topic Details. Next time, just expand the stats and mouse over your move speed as it'll tell you all the modifiers. Trying to get it over that to get rid of the. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. In the final episode of the Bannerlord Companion series, we will cover many governor builds, clan party leaders and main party roles! Get your spreadsheets. There are lots of other parameters, such as Security, that effects Loyalty in a good or bad way. Security Drift and Loyalty Drift; I can use common sense and guess that a drift can be positive or negative providing a bonus or penalty to the named stat, however does anyone know the actual mechanics behind this? I have worked hard to bring my settlement's loyalty up and things have been going well. - Notables can support a clan. This is bad idea/design, as it punishes player for something you have no control over and can't change. No reason not to choose Imperial for Main Quest. Trying to get it over. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Governor perks that increase loyalty (I think Stewart has one, but I don't remember what it is). For those New (er) to game. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Bannerlord’s Town Loyalty is one of the 6 special fief stats that will either boost your taxes or cause widespread rebellions. The drift is a constant effect pushing loyalty towards 50, you can't do anything about it. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. First and foremost, it's best if a governor shares the town's culture they govern. Mount & Blade II: Bannerlord. For example, in June you would be plowing the fields. IIRC a year in bannerlord is 120 days (4 x 30 days per season) which means 1200 days for 10 years. Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10 loyalty a day. This is a considerable penalty, as it applies across the board. It does increases crime rate too. Security Drift and Loyalty Drift; I can use common sense and guess that a drift can be positive or negative providing a bonus or penalty to the named stat, however does anyone know the actual mechanics behind this? I have worked hard to bring my settlement's loyalty up and things have been going well. If you're wondering about the little images on each month, those are taken from Medieval 'Labours of the Months' calendars. Still waiting on the highly anticipated cucking update. Credits and distribution permission. Find out the factors that affect loyalty, such as culture, security, food and construction projects. Couldn't find a good source for this in 30 seconds of googling, so I went through every skill tree, and here's all the governor perks I found that grant loyalty bonuses: Discipline - Bow 150 +1. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Trying to get it over. For those New (er) to game. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. But then I just. Although nowhere near as effective as starving the city out, you can also lower their security, which affects loyalty slightly. Just use Jim's high loyalty mod for every town mod. . Because I've come to realize its actively harmful. I have just returned to my settlement after a few in. When you peak in loyalty, change your focus to a project. It's not too hard to get a foot archer companion to 150 bow and 175 athletics for +2 loyalty. who are we? contact the teamWhen is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Hopefully later we'll be able to boost food production more. just send in troops and u win with almost no losses. Now I want to know how much you'd say the game is conpleted from the scale of 0%-100% with the following such as: Skills. - Fixed a case where governor culture yielded negative instead of positive loyalty; Version 1. The biggest loyalty increase policy in Bannerlord is the Forgiveness of Debts. In this post, we explain our new feature and provide a follow-up to our previous post about Loyalty and Security. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. It should reach an equilibrium point as the loyalty decreases, because the drift will get closer to 0. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. He was quite. Sep 24, 2022 @ 12:58pm It's worse than before. There are also governor perks in bow, athletics, and medicine that each boost loyalty by +1. They will make it in time, though. Otherwise the fairgrounds building and the daily games setting for cities can helpI need to talk to one of my governors to do that. This comes at the cost of lowering the total production of those settlements by 5%. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Go to the king you want to join and see if you can barter with him. 6. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Buy all the food. . u can do it the other way around. Trying to get it over. Constant wars + rebellions in places without any villages looted + the game going on so long we're giving all our stuff to non-empire (in this particular case) lords and they just cannot keep them happy no matter what. You are correct. Everyday in the game, the mod will add 100 loyalty to every town and castle. If you don't share the settlement's culture, that's a straight daily -3 to loyalty. Turns out that running a kingdom is hard. Enacting it will increase all settlements’ loyalty by +2 per day. 5, means that at 100 loyalty, you get 50% bonus cultural drift. 18. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Other clans have supporters too. City Prosperity is only really affected by the amount of food in the city, ongoing issues with the local notables. He was quite. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. I believe sitting in a town while its loyalty builds is a way to avoid rebellion (albeit boring). -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. Have a governor of the same culture as the city he is administrating. ago. Mount and Blade 2: Bannerlord Loyalty & Security The two most important stats for any would-be ruler to consider are loyalty and security, as these have knock-on effects on everything else. These are the best policies to enact in Mount & Blade 2: Bannerlord. Town Loyalty in Bannerlord determines how likely (or unlikely) the population is to rebel, so it's pretty vital that you do everything you can to keep its drift in check. Constant wars + rebellions in places without any villages looted + the game going on so long we're giving all our stuff to non-empire (in this particular case) lords and they just cannot keep them happy no matter what. The most reliable method is kingdom policies. As the loyalty of the town drops below a threshold, the populace gets angry and starts to take up arms. But then I just filled the garrison with T6 stuff until security was so high that loyalty went to like +0. Go to Bannerlord r/Bannerlord • by [deleted] View community ranking In the Top 1% of largest communities on Reddit. In both cases it's called loyalty/security drift. Divert resources from your other more well-off city. The first building tier increases Loyalty by 1 and it will. Introduces simple culture drift to settlements and clans. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. if u change the value to 100 it becomes bearable but i recommend either use bannerlord tweaks mod or the tax. He was quite. ------. Check for issues that are reducing loyalty or security (which lowers loyalty too), you can even just right click to town remotely and see if there's any issues doing this. Which is to say, if you're keeping problems suppressed, that number seems to try and even loyalty out. It’s just one siege against mostly militia units, then some chasing around. Makes rebellions less common, and cascading prosperity as well. So depensing on your village positions, and the factions strenght villages are a hit and miss. I have just returned to my settlement after a few in. Sadakat Arttırma Thread starter Grimmjow. So with the recent changes to loyalty and culture there appears to be no reason to choose any faction/culture other than imperial - which seems like a mistake. Beyond its borders, new kingdoms rise. Does anyone know if the "relation" stats of the notables in settlements effects the "loyalty drift" stat in the settlement info? Like say you have a settlement and you have high relations with notables there, does that stat change to a positive number, and does a low or even negative relation with notables make the drift turn more negative? Does this concept. You can also tweak the values by configuring. Build buildings that promote happiness (food and fairgrounds). So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. The variability in the total "change per day" value is because of the drift variable. If you go over 50, you will start losing Loyalty, and if you go below, it will increase. Heroic leader - Leadership 75 +1. Trying to get it over. I can't find any indicator for what caused. By: 76561198079797439. Improve the food production of your. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). (research it). Once you hover over the number, a little. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. ago. Увійти Крамниця. Some of those can totally screw you and may be hard to do anything. This sandbox action-RPG strategy hybrid will take players on a journey into a fictional world of up-close and personal medieval combat on a huge scale, bigger, bloodier and more intense than ever before. Culture is gonna be the one to increase loyalty from a governor. Loyalty USED to not be a big deal. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. - If owner is not same culture, there is a -3 to loyalty (partially mitigated by a same-culture governor) - Donating tons of food does not make a city not starve. Have a look at the progress of team so far! This includes the campaign map with a cool sneak peak at the end of this album. 5 years in average. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. The bigger your loyalty is, the more negative the drift will be.